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- As of now, there is no official announcement from Hi-Rez Studios confirming that Smite 2 (the sequel to the popular multiplayer online battle arena (MOBA) game Smite) has gone free-to-play. In fact, Smite 2 has not been officially released or confirmed to exist as a separate title. What may be causing confusion is that the original Smite (developed by Hi-Rez Studios) has long been free-to-play since 2014, and it continues to operate under a free-to-play model with in-game purchases for cosmetic items and battle passes. Hi-Rez has consistently emphasized that the game remains accessible to all players regardless of spending, with no pay-to-win mechanics. If you've seen news headlines suggesting "Smite 2 Goes Free-to-Play," it could be: A misinterpretation or misinformation. A rumor or speculative article from a fan site or social media. A confusion with another game or a rumored project that hasn't been officially confirmed. Hi-Rez Studios has not announced a "Smite 2" as a standalone game, and they have not indicated any plans to replace the original Smite with a sequel. For the most accurate and up-to-date information, always refer to official sources such as: Hi-Rez Studios’ official website: https://www.hirezstudios.com The official Smite social media accounts (Twitter/X, Facebook, YouTube) The in-game news feed within Smite Stay cautious of clickbait headlines and verify through trusted sources.
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- The Sims Mobile is set to host its final celebration before officially shutting down in 2024. EA and Maxis have announced a special in-game event to mark the end of an era for the popular mobile title. The "Final Party" will feature exclusive rewards, nostalgic content, and limited-time activities for players to enjoy before the servers close permanently. Players are encouraged to log in and celebrate one last time, as the event will include: Special in-game outfits and decorations inspired by classic Sims moments A commemorative "Legacy Kit" for all players Bonus SimPoints and lifetime rewards A final "Goodbye Message" from the development team This shutdown marks the end of The Sims Mobile's journey since its 2015 launch, which brought the beloved life-simulation experience to smartphones worldwide. While the game is being discontinued, fans can still enjoy the legacy through The Sims 4 and future editions of the franchise. The Final Party will run from late 2023 through early 2024, with the official shutdown date set for February 2024. For more information, visit the official The Sims Mobile website or check in-game announcements.
- Grounded 2: First Hands-on Preview – Bigger Than Before The long-awaited sequel to the cult-favorite indie hit Grounded, Grounded 2, has officially made its debut in a first hands-on preview, and the results are nothing short of impressive. Building on the foundation of its beloved predecessor—where players shrink to just an inch tall and survive in a backyard teeming with deadly bugs and natural hazards—Grounded 2 expands the world, deepens the mechanics, and raises the stakes in every way. A World Expanded: From Backyard to Ecosystem The most immediate change? The scale has grown dramatically. While the original Grounded took place in a single, vibrant suburban backyard, Grounded 2 transports players into a sprawling, interconnected ecosystem of transformed suburban landscapes. Think: an abandoned neighborhood now overgrown with colossal weeds, flooded swimming pools turned moats, and suburban lawns turned into vast meadows of dandelions and daisies. The world now features multiple biomes, including: The Sunken Suburbs: Flooded streets and basements filled with aquatic insects and forgotten household items. The Concrete Canopy: High-rising structures like collapsed fences, car hoods, and garden sheds form vertical climbing zones. The Verdant Overgrowth: A jungle of overgrown plants, including massive flowers and tree-sized vines that react dynamically to weather and player actions. This new world isn't just bigger—it's alive. Weather systems shift, plants grow and decay, and creatures evolve based on environmental changes. For example, a storm might flood a valley, turning it into a temporary wetland that attracts new species of amphibious insects. New Mechanics: Evolution and Progression One of the most exciting additions is evolution-based progression. Unlike the original, where players upgraded tools and armor through crafting, Grounded 2 introduces a true evolutionary path for both players and enemies. Player Evolution: By consuming certain insects or rare materials, players can trigger mutations that permanently alter their abilities. For example, a player might evolve into a “Spore-Jumper” capable of short-range teleportation between spore clouds, or a “Webweaver” who can spin protective silk to swing between surfaces. Enemy Evolution: Enemies aren’t static. A common ant might evolve into a “Queen’s Guardian” after a successful hive invasion, gaining new attacks and abilities. This adds an exciting layer of unpredictability to encounters. There’s also a new cooperative survival system that lets up to four players team up in online co-op, each with distinct roles—scout, tamer, engineer, and tactician—each contributing to the group’s chances of survival. New Creatures and Combat The preview showcased a wide array of new, terrifying creatures: The Goliath Drone Fly: A massive, hovering insect that drops explosive eggs and uses sonic pulses to disorient players. The Silt Serpent: A worm-like creature that tunnels through mud and ambushes players from below. The Leaf Golem: A towering, plant-based guardian made of fused lawnmowers, garden hoses, and patio furniture. Combat is more tactical than ever. Players can now use the environment creatively—luring enemies into traps, using weather to their advantage (e.g., triggering a lightning storm to short-circuit electronic bugs), or even taming smaller creatures to fight alongside them. Crafting and Base Building: Deeper, More Customizable Base building has been overhauled. Players now construct modular, stackable structures using scavenged household items—old TVs, plastic toys, and even broken appliances. These aren’t just shelters; they’re living, evolving bases that adapt based on resources, threats, and player choices. For example, placing a solar-powered fan near a base might deter certain flying insects, while placing a “bug zapper” made from a dead toaster might attract more aggressive, electric-hating enemies. Visuals and Immersion: A Game-Changer The graphical upgrade is stunning. The world feels tactile—every leaf, blade of grass, and drop of dew is rendered in rich, photorealistic detail. The lighting, shadows, and particle effects (like pollen drifting in the air) enhance immersion. Even the sound design feels more immersive: footsteps on moss, the hum of a distant wasp, and the crunch of a giant beetle’s shell underfoot. Final Thoughts: Bigger, Bolder, and Better Grounded 2 isn’t just a sequel—it’s a reimagining of the survival experience. It retains the charm and tension of the original but pushes boundaries with a more dynamic world, deeper progression, and richer gameplay. The hands-on preview left developers and fans alike excited—and more than a little terrified of what’s next. With a full release slated for 2025, Grounded 2 is shaping up to be one of the most ambitious indie games of the decade. If you survived the backyard once, prepare to survive an entire suburban apocalypse. “Welcome to the new normal.” — Grounded 2, First Hands-on Preview
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