The modder known as 'Dark Space,' who created a playable recreation of the Grand Theft Auto 6 map within Grand Theft Auto 5, has officially ceased all work on the project following a takedown notice from Rockstar's parent company, Take-Two Interactive.
Dark Space's mod, which was freely downloadable, was based on leaked coordinate data and official trailer footage of GTA 6. The mod gained significant attention in January, attracting GTA enthusiasts eager for a taste of what the upcoming game might offer when it launches on PlayStation 5 and Xbox Series X and S this fall.
The situation escalated when Dark Space received a copyright strike notification from YouTube after Take-Two issued a removal request. Aware that multiple strikes could lead to the termination of his channel, Dark Space preemptively removed all download links to his mod, despite not receiving a direct request from Take-Two to do so. He also posted a video on his channel criticizing Take-Two's actions, suggesting that the accuracy of his mod's depiction of the GTA 6 map might have been the reason for the takedown.
In a subsequent interview with IGN, Dark Space expressed a more philosophical stance, noting that he anticipated such a response from Take-Two based on their history of targeting fan projects. He speculated that his mod might have spoiled the surprise of GTA 6's map for players, a concern he understood from Take-Two's perspective.
As a result, Dark Space has decided to abandon the project entirely, stating, "Well they clearly do not want this project to exist... There’s no point putting more time into something that goes directly against what they’re willing to allow." He plans to focus on creating other content that his audience might enjoy, steering clear of further GTA 5 mods related to GTA 6 due to the perceived risks.
There are now fears that the GTA 6 community mapping project, which provided the data for Dark Space's mod, could be the next target for Take-Two's legal actions. IGN has reached out to the group for their response.
Take-Two has a track record of enforcing copyrights against fan projects, as seen with the recent takedown of the 'GTA Vice City Nextgen Edition' YouTube channel, which attempted to port Vice City into the GTA 4 engine. A former Rockstar developer, Obbe Vermeij, defended these actions, stating that Take-Two and Rockstar are simply protecting their commercial interests. He noted that while fan projects that do not interfere with business interests might be allowed to continue, those that compete directly with official releases, like the Definitive Edition, are likely to face takedowns.
As the gaming community awaits the release of GTA 6, IGN continues to provide in-depth coverage, including insights from former Rockstar developers on potential delays, the future of GTA Online, and the capabilities of the PS5 Pro in running the new game.
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