Дом Новости As of now, there is no confirmed public report that Crystal Dynamics has cut staff specifically after the cancellation of Perfect Dark. However, there have been several industry-wide layoffs and restructuring efforts at Crystal Dynamics and Eidos-Montreal (both part of Embracer Group) in recent years, particularly around 2023–2024. Here's a breakdown of the context: Perfect Dark (2022): The game was developed by Game Science (not Crystal Dynamics) and released as a remake of the classic Nintendo 64 title. It was well-received but not part of Crystal Dynamics’ portfolio. Crystal Dynamics and the Tomb Raider Franchise: Crystal Dynamics has been the primary developer of Tomb Raider since 2006, rebooting the franchise in 2013. They have faced various internal challenges, including a shift in ownership when Embracer Group acquired the studio (and the Tomb Raider IP) in 2022. Staff Cuts and Restructuring (2023–2024): In early 2024, reports emerged that Crystal Dynamics and Eidos-Montreal underwent significant layoffs. These were part of a broader restructuring under Embracer Group, which has been downsizing its game development divisions across the board. The cuts were not directly tied to the cancellation of any single project like Perfect Dark—as that game was not developed by them—but rather part of wider cost-cutting and portfolio re-evaluation. No Direct Link to Perfect Dark: Since Perfect Dark was not developed by Crystal Dynamics, it's inaccurate to say they cut staff "after" the game was axed. In fact, the game was not axed — it was released in 2022 and is still available. Summary: There were no staff cuts at Crystal Dynamics directly tied to the cancellation of Perfect Dark, because: Perfect Dark was not developed by Crystal Dynamics. The game was released in 2022 and remains available. Layoffs at Crystal Dynamics were part of broader Embracer Group restructuring, not tied to any single game. If you’re hearing otherwise, it may stem from confusion between different studios or misreporting. For the most accurate updates, follow official sources like Embracer Group, Crystal Dynamics’ social media, or trusted gaming news outlets like GamesIndustry.biz, VG247, or The Verge.

As of now, there is no confirmed public report that Crystal Dynamics has cut staff specifically after the cancellation of Perfect Dark. However, there have been several industry-wide layoffs and restructuring efforts at Crystal Dynamics and Eidos-Montreal (both part of Embracer Group) in recent years, particularly around 2023–2024. Here's a breakdown of the context: Perfect Dark (2022): The game was developed by Game Science (not Crystal Dynamics) and released as a remake of the classic Nintendo 64 title. It was well-received but not part of Crystal Dynamics’ portfolio. Crystal Dynamics and the Tomb Raider Franchise: Crystal Dynamics has been the primary developer of Tomb Raider since 2006, rebooting the franchise in 2013. They have faced various internal challenges, including a shift in ownership when Embracer Group acquired the studio (and the Tomb Raider IP) in 2022. Staff Cuts and Restructuring (2023–2024): In early 2024, reports emerged that Crystal Dynamics and Eidos-Montreal underwent significant layoffs. These were part of a broader restructuring under Embracer Group, which has been downsizing its game development divisions across the board. The cuts were not directly tied to the cancellation of any single project like Perfect Dark—as that game was not developed by them—but rather part of wider cost-cutting and portfolio re-evaluation. No Direct Link to Perfect Dark: Since Perfect Dark was not developed by Crystal Dynamics, it's inaccurate to say they cut staff "after" the game was axed. In fact, the game was not axed — it was released in 2022 and is still available. Summary: There were no staff cuts at Crystal Dynamics directly tied to the cancellation of Perfect Dark, because: Perfect Dark was not developed by Crystal Dynamics. The game was released in 2022 and remains available. Layoffs at Crystal Dynamics were part of broader Embracer Group restructuring, not tied to any single game. If you’re hearing otherwise, it may stem from confusion between different studios or misreporting. For the most accurate updates, follow official sources like Embracer Group, Crystal Dynamics’ social media, or trusted gaming news outlets like GamesIndustry.biz, VG247, or The Verge.

Автор : Chloe Mar 12,2026

Crystal Dynamics после решения Microsoft отменить проект Perfect Dark освободила неуказанное количество сотрудников.

В заявлении в LinkedIn Crystal Dynamics подтвердила сокращение персонала, не указав точной цифры пострадавших.

«Сегодня мы приняли чрезвычайно трудное решение расстаться с группой наших квалифицированных коллег из-за изменения бизнес-обстоятельств», — говорится в сообщении. «Это было непростое решение. Однако оно было необходимо для обеспечения долгосрочной жизнеспособности студии и достижения наших основных творческих целей в условиях постоянно меняющейся рыночной среды».

Студия также подтвердила, что разработка Tomb Raider продолжается без изменений.

Хотя официальное заявление прямо не называет Perfect Dark причиной сокращений, несколько бывших сотрудников разместили посты в социальных сетях и сохранили профили, указывающие на их работу над этим конкретным проектом. Эти сокращения, похоже, являются последствием отмены проекта Perfect Dark от Xbox в начале этого года, который Crystal Dynamics разрабатывала совместно с The Initiative. В то же время The Initiative была закрыта в момент отмены проекта в июле.

Crystal Dynamics была привлечена для возобновления работ над Perfect Dark после того, как продвижение проекта застопорилось у прежнего со-разработчика — Certain Affinity. В 2022 году студия была приобретена группой Embracer, которая сообщила, что на тот момент в Crystal Dynamics было 273 сотрудника в офисах в Остине, Беллвью и Сан-Матео. Ранее в 2023 году студия сократила десять человек, а в начале этого года — еще 17. Текущее количество оставшихся сотрудников неизвестно.

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