Following the releases of The Witcher 3 and Cyberpunk 2077, several key CD Projekt RED developers departed to form their own ventures. One such group established Rebel Wolves, the studio behind the recently announced The Blood of Dawnwalker.
Mateusz Tomaszkiewicz, a CDPR veteran, shed light on his reasons for leaving CD Projekt RED. Key takeaways from his explanation include:
He and his colleagues sought creative independence to pursue innovative ideas for role-playing games, ideas they felt would be difficult to implement within the structure of a large corporation. They believed existing RPG conventions could be significantly expanded upon, necessitating the creation of their own studio to realize their ambitious, and inherently risky, vision.
Tomaszkiewicz emphasized the collaborative and communicative nature of Rebel Wolves, contrasting it with the complexities of larger studios. He believes the smaller team fosters a more direct and efficient exchange of ideas, allowing for a stronger sense of shared creative vision and a more streamlined development process. This, he argues, makes it easier to cultivate a unique and innovative game.