CD Projekt RED is intensifying its efforts on the much-anticipated sequel to Cyberpunk 2077, as highlighted by recent job listings that offer a glimpse into the game's development. A significant revelation is that the sequel, known as Project Orion, will maintain a first-person perspective, dashing hopes of some fans who were eager for a third-person view to see their character in action.
Image: steamcommunity.com
A job posting for a Senior Gameplay Animator emphasizes the need for expertise in crafting detailed first-person animations, with a focus on weapon interactions and gameplay mechanics. The absence of any mention of third-person perspectives in the job description strongly suggests that CD Projekt RED has opted to stick with the first-person viewpoint.
Another vacancy, this time for an Encounter Designer, sheds light on an ambitious feature: the "most realistic crowd system ever seen in games." This system is designed to dynamically react to player actions, fostering immersive environments where NPCs engage naturally with their surroundings. The role requires collaboration with multiple teams to craft complex scenarios that offer various solutions, leveraging NPC behaviors, interactive objects, loot points, and environmental storytelling to enrich the gameplay experience.
Moreover, one of the job listings hints at the inclusion of multiplayer functionality in the sequel, although it's still in the early stages of development.
Project Orion is being developed on Unreal Engine 5, which promises to deliver state-of-the-art graphics and technology. In related news, a senior quest designer at CD Projekt RED disclosed that they personally provided voice work for some intimate scenes in Cyberpunk 2077. Meanwhile, fans of Kingdom Come: Deliverance 2 have spotted a character that pays homage to Johnny Silverhand, further connecting the gaming worlds.