If you're like me and constantly facing challenges in Dead Sails, don't worry—there are plenty of weapons, boats, and other items to help you survive until the next safe zone. That's why I've put together a comprehensive list of all items in Dead Sails, including how to acquire and use them. Knowing what to look for and when can save you valuable time and improve your gameplay.
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Table of contents
All Weapons & Ammo in Dead Sails Armor in Dead Sails Full List of Boats in Dead Sails All Rafts in Dead Sails Every Healing Item in Dead Sails Miscellaneous Items in Dead Sails New Items in Dead Sails
All Weapons & Ammo in Dead Sails
Hand-to-hand combat won't get you far in Dead Sails. To defeat mobs and secure the best loot, you need to be well-armed. The game offers a variety of weapons, each with a specific purpose. Here's a detailed look at the weapons available, how they function, and where to find them:
**Name** | **Where to get it** | **Info** |
*Shotgun* | Costs 30 Dabloons at the Shop Store in any safe zone | Perfect for close-range combat; ideal for night-time mob rushes. |
*Shotgun Ammo* | Available for 25 Dabloons at the Shop Store or a special boat | Sold in batches of 12 rounds; use them wisely. |
*Revolver* | Costs 20 Dabloons or $35 (all $ symbols in this article refer to in-game money, not IRL dollars) | Only 4 bullets per barrel; make each shot count. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Limited to 4 bullets; precision is key. |
*Rifle* | Available at the Shop Store for $75 or 25 Dabloons | Versatile for long and mid-range combat; great for sniping. |
*Rifle Ammo* | Costs 25 Dabloons or $35 in-game money | Refill your rifle; more generous than revolver ammo. |
*Grenade* | Costs 15 Dabloons at the Shop Store | Effective for clearing out buildings; mobs will scatter. |
*Dynamite* | Buy for 15 Dabloons at the Shop Store or start as a Miner class | Powerful AoE explosive; clears obstacles and deals massive damage. |
*Turret* | Varies in cost; available at every Shop Store | Static machine gun for your boat; high RPM, requires operation. |
Armor in Dead Sails
While Dead Sails keeps things simple, having the right armor can make a significant difference. Here are the two types of armor available in the game:
**Name** | **Where to get it** | **Info** |
*Chestplate* | Costs 75 Dabloons at the Shop Store | Reduces damage from enemies; won't prevent death. |
*Helmet* | Costs 75 Dabloons at the Shop Store | Decreases overall damage; pairs well with the chestplate. |
Full List of Boats in Dead Sails
Boats in Dead Sails are not just for transportation; they serve as mobile storage units. With a team, you can ferry loot back and forth, selling it for a profit. While they don't differ in speed or size, their unique designs add flair:
**Name** | **Where to get it** | **Info** |
*Default* | Starts with you; no purchase needed | A solid choice until you get the hang of the game. |
*Military* | 150 Dabloons in the starting lobby | Camouflage adds a tactical edge. |
*Junk* | 150 Dabloons in the starting lobby | A quirky choice with character. |
*Modern Boat* | 150 Dabloons in the starting lobby | A sleek, modern look for those who prefer subtlety. |
*Dragon Boat* | 150 Dabloons in the starting lobby | A unique blend of Mickey Mouse and Viking aesthetics. |
*Rubber Duckie* | 150 Dabloons in the starting lobby | The fun and quirky boat of choice. |
*Viking Boat* | 150 Dabloons in the starting lobby | Complete with shields, spears, and a dragon carving. |
*Empress* | 150 Dabloons in the starting lobby | A stylish pink vessel for loot collection. |
*Sheep* | 150 Dabloons in the starting lobby | The quirky black sheep of the boat collection. |
*Shark Boat* | 150 Dabloons in the starting lobby | Unfortunately, no Baby Shark soundtrack included. |
*Bling Boat* | 150 Dabloons in the starting lobby | For those who want to feel like 50 Cent in 2005. |
If you need more space for your team or loot, consider adding a raft to your arsenal.
All Rafts in Dead Sails
Rafts provide additional space for loot, turrets, or even fuel sources like Zombies and Drowned. Here's what you can get:
**Name** | **Where to get it** | **Info** |
*Default* | Free | Basic storage for loot; no extra features. |
*Jail* | 200 Dabloons and 1 win | Useful for imprisoning mobs or stacking corpses for fuel. |
*Medic* | 300 Dabloons and 3 wins | Equipped with bandages and medkits for quick healing. |
*Trader* | 500 Dabloons and 10 wins | Allows on-the-spot selling of items; plan your purchases. |
*Ammo* | 400 Dabloons and 5 wins | Stock up on ammo without waiting for the next safe zone. |
Every Healing Item in Dead Sails
Healing items are crucial for extending your gameplay. Whether you're a Medic or not, familiarize yourself with these:
**Name** | **Where to get it** | **Info** |
*Bandage* | Costs 3 Dabloons at the Shop Store or $10 | Provides a 20% health boost; best when stacked. |
*Shark oil* | Costs $35 at the General Store | Heals to 100% health and provides a temporary speed boost. |
*Medkit* | Costs 20 Dabloons | Heals to 100% health; best value for money. |
Miscellaneous Items in Dead Sails
Don't overlook miscellaneous items; they can be just as vital as weapons or healing items:
**Name** | **Where to get it** | **Info** |
*Coal* | 3 Dabloons or $20 at the Shop Store | Protects your ship and provides fuel to reach the next safe area. |
*Shovel* | Starter item for Miner class | Can be used as a weapon, though not very effective. |
*Torch* | 3 Dabloons or $10 at the Shop Store | Essential for visibility at night; helps spot loot and mobs. |
*Steel* | 10 Dabloons at the Shop Store | Provides low-grade ship protection; consider steel plates for better value. |
*Steel plate* | 25 Dabloons at the Shop Store | Offers better protection for your boat against mobs. |
*Cross* | 40 Dabloons at the Shop Store | Keeps zombies at bay during nighttime looting. |
*Lantern* | 3 Dabloons at the Shop Store | Provides light and can be used to hit mobs in a pinch. |
New Items in Dead Sails
Alongside the new Kraken boss and class system changes, Dead Sails has introduced three new items. While their acquisition methods are still unknown, here's what we know about their potential uses:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships; perfect for stealthy gameplay. |
*Wizard Orb Staff* | TBA | Introduces magic to the game; possibly limited to certain classes. |
*Flying Broomstick* | TBA | Acquired through a recipe; may have class or other requirements. |
Now that you're equipped with all the necessary information, you'll be better prepared to face the challenges of Dead Sails. Remember, a bit of luck and good teamwork can make all the difference. For even more preparation, check out my guide on how to defeat the new Kraken in Dead Sails and show that slimy, overgrown squid who's the boss.