Orcs Must Die! Deathtrap is a thrilling strategy roguelike where you craft elaborate defenses against relentless orc hordes. Dive into the latest updates and developments to stay ahead of the game!
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Orcs Must Die! Deathtrap News
2025
May 3
⚫︎ Robot Entertainment has unveiled the “Gnomecoming” update, enhancing the gameplay with the addition of the Gnome Balloonist for expanded ceiling trap placement, Rift Surges for boosted trap damage, and Kobold Mounds that spawn enemy waves. The update also introduces the Orc Eater, a new organic trap, alongside a fresh map, Resort Canal.
Read more: Gnomecoming Update (LIVE NOW) - New Content & More! (Steam)
April 19
⚫︎ Robot Entertainment teased a vibrant, vacation-themed update for Orcs Must Die! Deathtrap via social media, captioned “SOUND THE SIRENS!” This “all-inclusive orc-slaughtering vacation package” is set to launch in early May 2025.
Read more: Orcs Must Die! Deathtrap Teases New Upcoming Content for Early May (Official Orcs Must Die! X Page)
March 26
⚫︎ The Arcane Update has been released by Robot Entertainment, infusing Orcs Must Die! Deathtrap with a magical twist. This major update introduces the playable War Mage, revamped maps, innovative traps, and a new formidable enemy to challenge your strategies.
Read more: Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)
March 5
⚫︎ Patch 1.0.12 for Orcs Must Die! Deathtrap is now live, offering extensive crash fixes, gameplay tweaks, and quality-of-life enhancements. This patch resolves several crash issues, including those related to trap placement, game startup, multiplayer disconnections, and Xbox-specific bugs. It also corrects trap behaviors for the Swinging Mace and Molten Gold, refines Thread stacking, and improves visual and status effects for elements like poison clouds and Freeze Death. Balance changes have been made to enemy behaviors, including Ghostfang, Kobold Sappers, and AI pathing.
Read more: Orcs Must Die! Deathtrap Patch 1.0.12 - Bug Fix and Gameplay Mega-Update (Official Orcs Must Die! Website)
February 7
⚫︎ Patch 1.0.9 has been released for Orcs Must Die! Deathtrap, introducing significant gameplay enhancements, new mechanics, and bug fixes. A new Rift Barricade trap has been added, providing high durability and the ability to boost nearby traps at the cost of rune coins. The Thread system has been overhauled, allowing players to reroll or skip Thread choices using rune coins, with costs that reset per mission. Many Threads have been rebalanced and combined, removing exclusivity and reclassifying “Double Wide” as a Cursed Thread.
Read more: Rift Barricades and Thread Rerolls are Coming to Orcs Must Die! Deathtrap's Patch 1.0.9 (Official Orcs Must Die! Website)
February 1
⚫︎ Patch 1.0.8 for Orcs Must Die! Deathtrap is now available, featuring a range of bug fixes, balance adjustments, and quality-of-life improvements driven by community feedback. This update resolves crashes, lobby visibility problems, and corrects ability descriptions. Quality-of-life enhancements include the ability to increase difficulty without defeating the final boss, options to hide damage numbers, and new onboarding experiences for new profiles. Additional improvements encompass refined HUD elements, NPC notifications, and easier access to social menus from the mission select screen.
Read more: Orcs Must Die! Deathtrap Gets a New Update Addressing Major Player Feedback, Including Barricade Buffs (Official Orcs Must Die! Deathtrap Twitter)
January 28
⚫︎ Following the launch of Orcs Must Die! Deathtrap, the developers have released a roadmap outlining upcoming free content updates, which will include new characters, maps, enemies, features, and game systems.
Read more: Orcs Must Die! Deathtrap is Getting New Maps, Orcs, and War Mages, as Revealed in Latest Post-Launch Snapshot (Steam)
2024
July 17
⚫︎ Robot Entertainment announced Orcs Must Die! Deathtrap, the latest installment in the beloved tower defense series, set to release in 2025. This new game builds on the series' signature mix of humor and chaotic trap-based combat, introducing four-player co-op and roguelite mechanics. Players will experience randomized buffs and debuffs for heroes, traps, weapons, stats, and levels, along with dynamic conditions like varying weather and time of day. Choose to continue fighting or retreat to a central hub for lasting upgrades.
Read more: Orcs Must Die! Deathtrap to continue killing Orcs in 2025 with new co-op thrills and roguelite progression (Rock Paper Shotgun)