Game Science's explanation for Black Myth: Wukong's absence on Xbox Series S—the console's limited 8GB usable RAM—has sparked considerable player skepticism. The studio's president, Yokar-Feng Ji, cited the difficulty of optimizing for such constrained hardware, requiring extensive expertise.
However, this justification has been met with widespread doubt. Many gamers suspect an exclusive deal with Sony is the true reason, while others accuse the developers of insufficient effort, pointing to successful Series S ports of graphically demanding titles.
The timing of the announcement also fuels suspicion. Players question why the Series S limitations, known since 2020 (the year of the console's release and Black Myth: Wukong's announcement), are only being raised now, years into development, especially after the Xbox release date was announced at The Game Awards 2023.
Illustrative player comments highlight the prevailing sentiment:
- "This contradicts prior reports. Game Science announced the Xbox release at TGA 2023 – surely they knew the Series S specs then?"
- "Lazy developers and a mediocre engine."
- "I don't believe them."
- "Indiana Jones, Starfield, Hellblade 2 – all run well on Series S. The problem is the developers."
- "Just another excuse."
The question of Black Myth: Wukong's availability on Xbox Series X|S remains unanswered. The developers have yet to provide a definitive confirmation.