Neil Druckmann's highly anticipated Intergalactic: The Heretic Prophet has finally revealed some details about its intriguing setting, unveiled during a recent appearance on the Creator to Creator show. The game plunges players into an alternate future diverging from our own timeline in the late 1980s. Central to this future is a new, dominant religion that has spread throughout the Intergalactic universe. Naughty Dog has invested years crafting the rich lore of this religion, from its origins with its first prophet to its subsequent evolution and eventual distortions.
This religion's birthplace and initial expansion are confined to a single, isolated planet, eventually severed from the rest of the galaxy. The game's protagonist crash-lands onto this very planet, finding herself utterly alone and facing the daunting challenge of survival. This solitary struggle forms a core theme of the project. Druckmann highlights a significant departure from previous Naughty Dog titles, noting the absence of a constant companion. Players must navigate this alien world and its mysteries entirely independently, their escape from the planet hinging on their own resourcefulness and problem-solving skills.
Despite four years of development, a release date for Intergalactic: The Heretic Prophet remains elusive. For now, fans eagerly await further announcements.