A Marvel Rivals player's Grandmaster I achievement prompts a reevaluation of team composition strategies. The prevailing belief favors a 2-2-2 team setup (two Vanguards, two Duelists, two Strategists), but this player contends that any team with at least one Vanguard and one Strategist is capable of victory.
This advice comes as Season 1 of Marvel Rivals approaches, bringing with it anticipated details on new characters (including the Fantastic Four) and maps. The current Season 0 is seeing a surge in Competitive mode players, some aiming for high ranks, others targeting the Gold rank Moon Knight skin. Frustration over teammate role selection is common.
Redditor Few_Event_1719, having reached Grandmaster I, challenges the conventional wisdom. They highlight successful matches using unconventional team compositions, even showcasing a three Duelist, three Strategist lineup that eschews Vanguards entirely. This aligns with NetEase Games' stated lack of plans for a role queue system, a decision that divides the community. While some appreciate the compositional freedom, others lament matches dominated by Duelists.
Community reaction to this unconventional approach is mixed. Some argue that a single Strategist is insufficient, leaving the team vulnerable when the healer is targeted. Others support the idea of diverse team builds, sharing their own successful experiences. The importance of effective communication and awareness of visual/audio cues is emphasized, especially regarding Strategist damage alerts.
The Competitive mode itself remains a topic of discussion, with suggestions for improvement. These include hero bans to enhance balance and the removal of Seasonal Bonuses, deemed detrimental to the game's equilibrium. Despite acknowledged imperfections, the game's popularity persists, and anticipation for future updates remains high.