In late 2024, Rocksteady Studios, the creators of Suicide Squad: Kill the Justice League, announced further job cuts. Six anonymous employees reported the layoffs, impacting programmers, artists, and testers. This follows September's layoffs, which halved the testing team from 33 to 15.
Rocksteady faced significant hurdles in 2024, struggling to maintain Suicide Squad: Kill the Justice League amidst poor reception. Warner Bros. reported project losses of approximately $200 million. In December, developers confirmed no 2025 updates, though servers will remain active.
The cuts extended beyond Rocksteady. Games Montreal, another Warner Bros. studio (known for Batman: Arkham Origins and Gotham Knights), also laid off 99 employees in December.
The game's early access launch exacerbated the situation. Players encountered numerous bugs, including server outages and a major plot spoiler. Gameplay also drew criticism, leading to overwhelmingly negative reviews from prominent gaming publications. This resulted in a massive surge in refund requests; analytics firm McLuck reported a 791% increase.
Rocksteady's future projects remain unannounced.