In Divinity: Original Sin 2, players have access to a wide array of weapons, each tailored to enhance different playstyles and strategies. The choice of the best weapons depends heavily on the party composition, chosen skills, and overall gameplay approach. Here, we highlight some of the most powerful weapons in the game, each offering unique abilities and significant boosts to combat effectiveness.
Updated on January 13, 2025, by Rhenn Taguiam: With Larian Studios announcing a new IP, fans of Divinity: Original Sin 2 eagerly await any connections to this beloved title. While details about the new game remain scarce, Divinity: Original Sin 2 continues to offer extensive gameplay, particularly in the pursuit of its best weapons. These include a weapon obtained by forgoing diplomacy, a formidable endgame weapon, and two surprisingly effective weapons purchasable from an NPC merchant.
19. Fang Of The Winter Dragon
Perfect For Act 1 Adventures
Bonuses and Perks:
- 4 – 5 Water Damage
- 23 – 25 Physical Damage
- 10% Critical Rate
- 155% Critical Damage
- +1 Strength
- +1 Intelligence
- +1 Warfare
- +1 Hydrosophist
- 5% Chilled for a turn
- 25% Cleave
The Fang of The Winter Dragon is found near Fort Joy, on the South Southwest part of the island. Players can obtain it by defeating Slane The Chained Winter Dragon. Choosing to spare the dragon means forgoing this weapon. Despite the ethical dilemma, the Fang is a solid choice for early-game needs, offering multiple perks and the advantageous Chilled effect.
18. Morning’s Light
A Decent Bow For Where It's Discovered
Bonuses and Perks:
- 155% Critical Damage
- +2 Finesse
- +1 Ranged
- +1 Huntsman
- Cause Marked for two turns
Morning’s Light can be acquired from the NPC Corbin Day, either by freeing him or, less preferably, by killing him—although the latter option sacrifices his future weapon upgrade services. While not the most powerful, this bow stands out among early discoveries with its strong damage and useful bonuses.
17. Eternal Stormblade
Perfect For Act 3 Adventures
Bonuses and Perks:
- 14 – 16 Air Damage
- 70 – 78 Physical Damage
- 15% Critical Rate
- 155% Critical Damage
- +3 Memory
- +6 Initiative
- 20% Stunned for two turns
- 10% Shocked for a turn
The Eternal Stormblade is hidden within the Murky Cave in Act 3, guarded by four formidable guardians. Although the weapon may not be the strongest by Act 4, it's a worthy addition during Act 3, offering valuable perks and bonuses for mid-game challenges.
16. Lohar’s Two-Handed Source Hammer
A Handy Source Hammer
Bonuses and Perks:
- 82 – 87 Physical Damage
- 20% Critical Rate
- 155% Critical Damage
- +3 Strength
- +1 Warfare
- +1 Two-Handed
- 15% Cause Knocked Down for two turns
- Obtain Skill: Onslaught
- Obtain Skill: All In
Players can obtain Lohar’s Two-Handed Source Hammer by completing the Shadow Over Driftwood quest and handing over Mordu’s Amulet to Lohar. This hammer is particularly effective for mid-game brawlers, boasting a high critical hit rate for powerful damage bursts.
15. Hanal Lechet
Combine Fire And Ice
Bonuses and Perks:
- 6 - 7 Water Damage
- 35 – 40 Physical damage
- +2 Strength
- +1 Constitution
- +1 Two-Handed
- +1 Hydrosophist
- 25% Frozen for a turn
- 5% Chilled for a turn
- 25% Cleave Damage
- Obtain Skill: All In
Hanal Lechet is available in Act 2, found within a locked chest at an overturned carriage on Reaper’s Coast. Though its damage output isn't the highest, the weapon's ability to apply Frozen and Chilled effects makes it a strategic choice for controlling combat.
14. The Illuminator
Be One With Necrofire
Bonuses and Perks:
- 2 – 3 Fire Damage
- 11 – 12 Physical Damage
- 10% Critical Rate
- 150% Critical Damage
- +1 Pyrokinetic
- 50% Necrofire for a turn
- 10% Burning for a turn
The Illuminator, a one-handed Mace, is dropped by Scapor during the Burning Pigs questline. This weapon, once a torch in the dungeon of mad king Braccus Rex, is imbued with dark power, allowing it to inflict both fire and physical damage, along with a high critical damage boost and the chance to cause Necrofire and Burning.
13. Dumora Lam
Poison Becomes A Friend
Bonuses and Perks:
- +3 Intelligence
- +2 Geomancer
- +1 Dual Wielding
- Create a 1m Poison puddle when targeting terrain
- +159% Damage
- 1 Rune Slot
- Obtain Skill: Siphon Poison
Dumora Lam, a potent wand, is locked in a runed chest in Dramahlihk’s home plane, accessible with Lohse in the party and Malady alive. It offers significant boosts to Intelligence and Geomancer, plus the ability to manipulate poison, making it invaluable for Undead heroes and those who wish to exploit poison-based strategies.
12. Deiseis Riveil
Ramp Up Damage With An Anti-Invisible
Bonuses and Perks:
- 149 – 183 Physical Damage
- +5% Critical Rate
- +150% Critical Damage
- +3 Finesse
- +2 Huntsman
- +1 Ranged
- 25% Bleeding for two turns
- 25% Cleave
- Obtain Skill: Glitter Dust
Deiseis Riveil, a unique bow purchasable from Trader Non outside the Cathedral, delivers high physical damage and critical hit potential. Its Glitter Dust ability prevents enemies from turning invisible, enhancing its strategic value in combat.
11. Executor Ninyan’s Axe
A Meister Has To Die To Acquire This Powerful Asset
Bonuses and Perks:
- 20% Critical Chance
- 160% Critical Damage
- +2 Strength
- +1 Warfare
- 10% Chance to set Frozen (1 Turn)
- 20% Chance to set Crippled (2 Turns)
- 10% Chance to set Chilled (1 Turn)
Executor Ninyan’s Axe is dropped by Ninyan when killed during the quest to save Meistr Siva. Opting for diplomacy and sparing Ninyan means missing out on this weapon, which offers a range of debilitating effects and boosts to Strength and Warfare, ideal for tank characters.
10. Chamore Doran
The Only Weapon In The Game With Its Chance Effect
Bonuses and Perks:
- 160% Critical Damage
- +2 Intelligence
- +1 Dual Wielding
- +1 Summoning
- +1 Aerotheurge
- 20% Chance to Set Sleeping (1 turn)
- Immunity to Sleeping
Chamore Doran, a wand purchasable from Trader Ovis in Driftwood Square, is unique for its ability to induce sleep in enemies. It's a powerful tool for spellcasters, offering high critical damage and stat boosts that enhance spell-based strategies.
9. Harrowblade
Perfect For Life Steal Sustain Builds
Bonuses and Perks:
- +160% Critical Damage
- +3 Strength
- 20% Chance to Set Suffocating (1 Turn)
- 20% Chance to Set Burning (1 Turn)
- +14% Life Steal
The Harrowblade, purchasable from Quartermistress Anna in the Blackpits, is perfect for tanks and frontliners needing sustain in battle. Its high critical damage and life steal capabilities make it an essential weapon for those enduring intense combat scenarios.
8. Loic’s Discipline
Eternally Burn Enemies
Bonuses and Perks:
- +160% Critical Damage
- +3 Memory
- +3 Intelligence
- +2 Pyrokinetic
- 1m Cursed Fire when targeting terrain
Loic’s Discipline, dropped by Loic the Immaculate in Arx Outskirts, is ideal for spellcasters. It boosts Intelligence and Pyrokinetic abilities, while its Cursed Fire perk ensures continuous damage to enemies, even when the wielder is not directly attacking.
7. Voor D’Aravel
Perfect For Tanks
Bonuses and Perks:
- Obtain Skill: Guardian Angel
- 9 Poison
- +3 Strength
- +2 Constitution
- +2 Warfare
- 25% Taunting Opponent for two turns
The Voor D’Aravel sword, hidden in an Ornate chest in The Arx's Lizard Consulate’s Garden, is a tank's dream. Its Guardian Angel skill redirects damage to the wielder, while its other perks bolster strength and durability, making it an excellent choice for frontline defenders.
6. The Reckoning
Perfect For Battlemages
Bonuses and Perks:
- 150% Critical Damage
- +2 Strength
- +2 Intelligence
- +2 Necromancy
The Reckoning, a two-handed mace dropped by The Hammer, is renowned for its raw damage output. Its critical damage boost and stat enhancements make it an ideal choice for battlemages and strength-based warriors, ensuring relevance throughout the endgame.
5. Vord Emver
A Powerful Ranged Weapon For Cryo Specialists
Bonuses and Perks:
- 125 – 131 Water Damage
- 208 – 218 Physical Damage
- 5% Critical Rate
- 155% Critical Damage
- +3 Finesse
- +2 Huntsman
- +1 Ranged
- -1 Movement
- 20% Frozen for two turns
- 20% Life Steal
- 5% Accuracy
- Obtain Skill: Cryotherapy
Vord Emver, a crossbow dropped by one of Karon's minions during the Past Mistakes quest, is a top choice for cryo specialists. It delivers substantial damage and life steal, with the added benefit of the Cryotherapy skill, which can turn frozen surfaces into magical armor.
4. Lucian’s Divine Staff
Heal And Magic Missile In One Staff
Bonuses and Perks:
- 219 – 267 Water Damage
- 155% Critical Damage
- +3 Intelligence
- +2 Constitution
- +2 Wits
- +2 Hydrophist
- +6 Initiative
- Obtain Skill: Healing Ritual
- Obtain Skill: Staff Of Magus
Lucian's Divine Staff, stolen from a chest in the Cathedral of Arx, is a must-have for mages. It offers impressive water damage and a suite of stat boosts, along with the Healing Ritual and Staff of Magus abilities, making it a versatile tool for both healing and offensive magic.
3. Domoh Dumora
Burn And Bleed In One Dagger
Bonuses and Perks:
- Cause Burn
- Cause Bleeding three turns
- +110% Damage
- Cause Terrified for a turn
- Obtain Skill: Backstabbing
The Domoh Dumora, hidden beneath a pet basket outside Arhu’s Chambers in Arx, is the best dagger in the game. Its ability to inflict Burning, Bleeding, and Terrified effects, combined with high damage output, makes it a formidable choice for stealthy assassins.
2. Swornbreaker
An Unrepairable Sword
Bonuses and Perks:
- +3 Strength
- +3 Intelligence
- +2 Necromancy
- 20% Accuracy
- 20% Critical Rate
- +165% Damage
- Obtain Skill: Swornbreaker
The Swornbreaker, available in the Vault of Linder Kemm or crafted at the Nameless Isle, is a powerful sword with significant stat boosts and the unique ability to break pacts with the God King. Its only downside is its unrepairable nature, making it a one-time use weapon.
1. Falone Scythe
A Scythe With Impressive Crit Potential
Bonuses and Perks:
- +3 Strength
- +1 Two-Handed
- 25% Decay for two turns
- 20% Critical Rate
- 260% Damage
- Obtain Skill: Living On The Edge
- Obtain Skill: All In
The Falone Scythe, stolen from the statue in the Arx Cathedral, is the most powerful weapon in Divinity: Original Sin 2. Its high base damage, coupled with a substantial critical hit potential and the ability to inflict Decay, makes it a game-changer. Additionally, the Living On The Edge skill grants temporary immunity to death, ensuring the wielder's survival in critical moments.