Helldivers 2 Rüstung Passives: Eine umfassende Leitfaden und Tierliste
Helldivers 2 kategorisiert die Rüstung in leichte, mittlere und schwere und beeinflusste Mobilität und Verteidigung. Der echte Game-Changer liegt jedoch in den Panzerpassiven-kraftvolle Vorteile verändern das Gameplay erheblich. Dieser Leitfaden bietet einen vollständigen Überblick über alle Passive und eine Tierliste, um Ihre Loadouts zu optimieren.
Alle Panzerpassive und ihre Auswirkungen
Das Spiel verfügt derzeit über 14 Panzerpassive, die jeweils Ihre Strategie und Effektivität beeinflussen. Denken Sie daran, nur Körperpanzer bietet Passive an; Helme und Umhang sind Standard.
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling. |
Scout | 30% reduced enemy detection range; map markers generate radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
Panzerpassive Stufe Liste (Version 1.002.003)
Diese Tierliste bewertet Passive basierend auf Gesamtwert, Nutzen und Effektivität in verschiedenen Missionen und feindlichen Typen.
Tier | Armor Passive | Reasoning |
---|---|---|
S | Engineering Kit | Extra grenades are invaluable for diverse tasks: sealing bug holes, destroying structures, and dealing significant damage. |
Med-Kit | Significantly enhances survivability, especially when combined with the Experimental Infusion booster, offering near-death recovery capabilities. | |
Siege-Ready | Substantially improves ammo management and reload times, crucial for handling large enemy groups, particularly with high-consumption weapons. | |
A | Democracy Protects | Provides a strong defensive boost, particularly early game, mitigating lethal damage. |
Extra Padding | Offers consistent damage resistance. | |
Fortified | Extremely useful against Automatons, increasing survivability against explosive attacks. | |
Servo-Assisted | Highly effective against Terminids; increased throwing range allows for safer stratagem deployment and grenade usage. | |
B | Peak Physique | While useful, melee combat is generally avoided, and other methods effectively handle mobile enemies. |
Inflammable | Situational, ideal for fire-based builds and effective against certain enemies in specific environments. | |
Scout | Useful for revealing enemy positions, but its limited functionality prevents a higher ranking. | |
C | Acclimated | Elemental resistances are rarely needed simultaneously in a single mission. |
Advanced Filtration | Only beneficial for gas-focused builds, with limited overall impact. | |
Electrical Conduit | Primarily useful against the Illuminate, but other options often prove superior. | |
Unflinching | Minimal impact on combat effectiveness. |