Maison Nouvelles Helldivers 2: Liste des niveaux passifs d'armure

Helldivers 2: Liste des niveaux passifs d'armure

Auteur : Daniel Feb 20,2025

Helldivers 2 Armour Passifs: un guide complet et une liste de niveaux

Helldivers 2 catégorise l'armure en lumière, moyen et lourd, impactant la mobilité et la défense. Cependant, le véritable changeur de jeu réside dans les passifs d'armure - des avantages puissants modifiant considérablement le gameplay. Ce guide fournit un aperçu complet de tous les passifs et une liste de niveaux pour optimiser vos charges.

Tous les passifs d'armure et leurs effets

Le jeu propose actuellement 14 passifs d'armure, chacun ayant un impact sur votre stratégie et votre efficacité. N'oubliez pas que seul le gilet de corps offre des passifs; Les casques et les capes sont standard.

Armor PassiveDescription
Acclimated50% resistance to acid, electrical, fire, and gas damage.
Advanced Filtration80% resistance to gas damage.
Democracy Protects50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding).
Electrical Conduit95% resistance to lightning arc damage.
Engineering Kit+2 grenade capacity; 30% recoil reduction while crouching or prone.
Extra Padding+50 armor rating.
Fortified50% resistance to explosive damage; 30% recoil reduction while crouching or prone.
Inflammable75% resistance to fire damage.
Med-Kit+2 stim capacity; +2 seconds stim duration.
Peak Physique100% increased melee damage; improved weapon handling.
Scout30% reduced enemy detection range; map markers generate radar scans.
Servo-Assisted30% increased throwing range; 50% additional limb health.
Siege-Ready30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity.
Unflinching95% reduced recoil flinching.

Liste des niveaux passifs d'armure (version 1.002.003)

Cette liste de niveaux évalue les passifs en fonction de la valeur globale, de l'utilité et de l'efficacité dans diverses missions et types ennemis.

TierArmor PassiveReasoning
SEngineering KitExtra grenades are invaluable for diverse tasks: sealing bug holes, destroying structures, and dealing significant damage.
Med-KitSignificantly enhances survivability, especially when combined with the Experimental Infusion booster, offering near-death recovery capabilities.
Siege-ReadySubstantially improves ammo management and reload times, crucial for handling large enemy groups, particularly with high-consumption weapons.
ADemocracy ProtectsProvides a strong defensive boost, particularly early game, mitigating lethal damage.
Extra PaddingOffers consistent damage resistance.
FortifiedExtremely useful against Automatons, increasing survivability against explosive attacks.
Servo-AssistedHighly effective against Terminids; increased throwing range allows for safer stratagem deployment and grenade usage.
BPeak PhysiqueWhile useful, melee combat is generally avoided, and other methods effectively handle mobile enemies.
InflammableSituational, ideal for fire-based builds and effective against certain enemies in specific environments.
ScoutUseful for revealing enemy positions, but its limited functionality prevents a higher ranking.
CAcclimatedElemental resistances are rarely needed simultaneously in a single mission.
Advanced FiltrationOnly beneficial for gas-focused builds, with limited overall impact.
Electrical ConduitPrimarily useful against the Illuminate, but other options often prove superior.
UnflinchingMinimal impact on combat effectiveness.

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