Hogar Noticias HellDivers 2: Lista de nivel pasivo de armadura

HellDivers 2: Lista de nivel pasivo de armadura

Autor : Daniel Feb 20,2025

HellDivers 2 Passives de armadura: una guía completa y una lista de niveles

Helldivers 2 clasifica la armadura en la luz, la movilidad y la defensa de impaciencia, de manera media y pesada. Sin embargo, el verdadero cambio de juego se encuentra en los pasivos de armadura: poderosas ventajas que alteran significativamente el juego. Esta guía proporciona una descripción completa de todos los pasivos y una lista de niveles para optimizar sus carga.

Todos los pasivos de armadura y sus efectos

El juego actualmente cuenta con 14 pasivos de armadura, cada uno impactando su estrategia y efectividad. Recuerde, solo la armadura corporal ofrece pasivos; Los cascos y capas son estándar.

Armor PassiveDescription
Acclimated50% resistance to acid, electrical, fire, and gas damage.
Advanced Filtration80% resistance to gas damage.
Democracy Protects50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding).
Electrical Conduit95% resistance to lightning arc damage.
Engineering Kit+2 grenade capacity; 30% recoil reduction while crouching or prone.
Extra Padding+50 armor rating.
Fortified50% resistance to explosive damage; 30% recoil reduction while crouching or prone.
Inflammable75% resistance to fire damage.
Med-Kit+2 stim capacity; +2 seconds stim duration.
Peak Physique100% increased melee damage; improved weapon handling.
Scout30% reduced enemy detection range; map markers generate radar scans.
Servo-Assisted30% increased throwing range; 50% additional limb health.
Siege-Ready30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity.
Unflinching95% reduced recoil flinching.

Lista de nivel de nivel de armadura (versión 1.002.003)

Esta lista de niveles evalúa los pasivos basados ​​en el valor general, la utilidad y la efectividad en varias misiones y tipos enemigos.

TierArmor PassiveReasoning
SEngineering KitExtra grenades are invaluable for diverse tasks: sealing bug holes, destroying structures, and dealing significant damage.
Med-KitSignificantly enhances survivability, especially when combined with the Experimental Infusion booster, offering near-death recovery capabilities.
Siege-ReadySubstantially improves ammo management and reload times, crucial for handling large enemy groups, particularly with high-consumption weapons.
ADemocracy ProtectsProvides a strong defensive boost, particularly early game, mitigating lethal damage.
Extra PaddingOffers consistent damage resistance.
FortifiedExtremely useful against Automatons, increasing survivability against explosive attacks.
Servo-AssistedHighly effective against Terminids; increased throwing range allows for safer stratagem deployment and grenade usage.
BPeak PhysiqueWhile useful, melee combat is generally avoided, and other methods effectively handle mobile enemies.
InflammableSituational, ideal for fire-based builds and effective against certain enemies in specific environments.
ScoutUseful for revealing enemy positions, but its limited functionality prevents a higher ranking.
CAcclimatedElemental resistances are rarely needed simultaneously in a single mission.
Advanced FiltrationOnly beneficial for gas-focused builds, with limited overall impact.
Electrical ConduitPrimarily useful against the Illuminate, but other options often prove superior.
UnflinchingMinimal impact on combat effectiveness.

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