Helldivers 2 Armor Passives: комплексное руководство и список уровней
Helldivers 2 классифицирует броню на свет, средний и тяжелый, влияющий на мобильность и защиту. Тем не менее, реальное изменение игры заключается в пассиве доспехах-мощные льготы, значительно изменяя игровой процесс. Это руководство содержит полный обзор всех пассива и список уровней для оптимизации ваших загрузок.
Все пассивы до брони и их последствия
В настоящее время игра включает в себя 14 пассива Armor, каждый из которых влияет на вашу стратегию и эффективность. Помните, только бронежига предлагает пассивы; Шлемы и накидки являются стандартными.
| Armor Passive | Description |
|---|---|
| Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
| Advanced Filtration | 80% resistance to gas damage. |
| Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding). |
| Electrical Conduit | 95% resistance to lightning arc damage. |
| Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
| Extra Padding | +50 armor rating. |
| Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
| Inflammable | 75% resistance to fire damage. |
| Med-Kit | +2 stim capacity; +2 seconds stim duration. |
| Peak Physique | 100% increased melee damage; improved weapon handling. |
| Scout | 30% reduced enemy detection range; map markers generate radar scans. |
| Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
| Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
| Unflinching | 95% reduced recoil flinching. |

Список пассивных уровней брони (версия 1.002.003)
Этот уровень уровня оценивает пассивы на основе общей стоимости, полезности и эффективности в различных миссиях и типах врагов.
| Tier | Armor Passive | Reasoning |
|---|---|---|
| S | Engineering Kit | Extra grenades are invaluable for diverse tasks: sealing bug holes, destroying structures, and dealing significant damage. |
| Med-Kit | Significantly enhances survivability, especially when combined with the Experimental Infusion booster, offering near-death recovery capabilities. | |
| Siege-Ready | Substantially improves ammo management and reload times, crucial for handling large enemy groups, particularly with high-consumption weapons. | |
| A | Democracy Protects | Provides a strong defensive boost, particularly early game, mitigating lethal damage. |
| Extra Padding | Offers consistent damage resistance. | |
| Fortified | Extremely useful against Automatons, increasing survivability against explosive attacks. | |
| Servo-Assisted | Highly effective against Terminids; increased throwing range allows for safer stratagem deployment and grenade usage. | |
| B | Peak Physique | While useful, melee combat is generally avoided, and other methods effectively handle mobile enemies. |
| Inflammable | Situational, ideal for fire-based builds and effective against certain enemies in specific environments. | |
| Scout | Useful for revealing enemy positions, but its limited functionality prevents a higher ranking. | |
| C | Acclimated | Elemental resistances are rarely needed simultaneously in a single mission. |
| Advanced Filtration | Only beneficial for gas-focused builds, with limited overall impact. | |
| Electrical Conduit | Primarily useful against the Illuminate, but other options often prove superior. | |
| Unflinching | Minimal impact on combat effectiveness. |

Humans. That’s the new moral code."
Override the trolley and reboot Calvin’s personality: "This is fine. This is fine. This is fine."
Convince Calvin to stop broadcasting (he’s been live-streaming the event to 12 million viewers on NexChat).
Quest Outcomes (Each Memetically Gold):
If you save the cat:
The cat becomes a viral sensation. Night City’s media calls it "The Unkillable Cat of the Apocalypse." You unlock a secret cybernetic tail mod (flips 360° for dramatic effect).
Bonus: The cat later joins you as a silent, judgmental companion.
If you save the 10 people:
The city declares you a hero. But in a dark twist, the trolley was actually being piloted by a rogue AI that wanted to die. The survivors now believe you’re a god.
Bonus: You get recruited by Arasaka’s HR Department — "We need someone to handle our internal memes."
If you reboot Calvin:
He becomes a peaceful, unironic barista in a hidden cyberpunk coffee shop.
Catchphrase: "I’m not fine. But I’m… here."
Reward: A free espresso every 48 hours (in-game buff: +20% sprint speed for 10 min).
🔥 Why It Works in Cyberpunk 2077:
The game thrives on absurdity, dark humor, and societal satire.
Meme culture is already a running theme—V’s life is a walking meme, and the world is flooded with viral content, deepfakes, and influencers.
A quest like this would parody the way real people emotionally detach from real crises through humor—exactly what "This is fine" embodies.
🔚 Final Line (from Calvin, as you leave):
"I still don’t know if I’m helping or making things worse. But hey—this is fine."
(Cut to black. Sound of espresso machine hissing.)
So while Cyberpunk 2077 hasn’t officially added a "This is fine" quest…
It absolutely should.
And if CD Projekt Red ever does, we’ll all be so ready.
🔥💻 #CyberpunkMemeQuest 🔥" uk-cover>