Following the recent announcement that Fable has been delayed until 2026, insider reports have surfaced, painting a troubling picture of the game's development. Contrary to the official statement citing the need for additional polish, these insiders suggest that the game's state is far more precarious.
Extas1s, a prominent insider, claims that Playground Games is facing significant challenges with the ForzaTech engine. Originally designed for racing games, this engine appears to be ill-suited for the demands of an open-world RPG like Fable. Extas1s further notes that early gameplay iterations were "not particularly engaging," prompting the team to overhaul numerous mechanics and adjust the game's pacing to enhance player experience.
Adding to the concerns, another insider, HeisenbergFX4, suggests that Fable is still far from completion, raising doubts about meeting the 2026 deadline. With Microsoft's plans to launch Fable on PlayStation, the game must meet the high expectations of Sony's user base. HeisenbergFX4 emphasizes that after the disappointing reception of Starfield and the mixed reviews of Avowed, Microsoft cannot risk another launch failure. The stakes are high, and the pressure is on to deliver a top-quality product that lives up to the Fable legacy.