TMEditor

TMEditor Rate : 3.2

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Application Description

Tiled Map Editor: A Free Tool for 2D Game Map Creation

TMEditor is a free, versatile tool simplifying the creation of 2D game map layouts. Beyond basic tile placement, it allows defining abstract game elements like collision zones, enemy spawns, and power-up locations. All data is saved in the widely-used, standardized .tmx format.

The TMEditor Workflow:

Creating maps with TMEditor involves these key steps:

  1. Define map dimensions and base tile size.
  2. Import tilesets from image files.
  3. Position tilesets on the map.
  4. Add objects to represent abstract game elements.
  5. Save the map as a .tmx file.
  6. Import and interpret the .tmx file within your game engine.

Key Features:

  • Orthogonal and Isometric map orientations.
  • Support for multiple tilesets.
  • Multiple object layers for complex map design.
  • Eight-layer editing for detailed maps.
  • Custom properties for maps, layers, and objects.
  • Editing tools: Stamp, Rectangle, Copy/Paste.
  • Tile flipping capabilities.
  • Undo/Redo functionality (currently for tile and object placement).
  • Object support: Rectangle, ellipse, point, polygon, polyline, text, image.
  • Object placement on isometric maps.
  • Background image support.
  • Export formats: XML, CSV, Base64, Base64-Gzip, Base64-Zlib, PNG, Replica Island (level.bin).

Version 1.0.27 (October 4, 2024)

This latest release includes bug fixes.

Screenshot
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TMEditor Screenshot 1
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