Home News Gaming Icon Andrew Hulshult on 'DOOM', Music, and More

Gaming Icon Andrew Hulshult on 'DOOM', Music, and More

Author : Nathan Feb 02,2025

This extensive interview with Andrew Hulshult, a prominent video game composer, delves into his career, creative process, and musical influences. From his early work on projects like Rise of the Triad and Duke Nukem 3D Reloaded, to his more recent contributions to titles such as DOOM Eternal DLC, Nightmare Reaper, and Amid Evil, Hulshult discusses the challenges and rewards of composing for video games.

Andrew Hulshult Interview Image

The conversation covers a wide range of topics, including:

  • His career trajectory: Hulshult recounts his unexpected rise to prominence after initially considering leaving the industry, highlighting the importance of financial stability for artists.
  • Misconceptions about video game music: He addresses the common belief that game music is easy, emphasizing the complexities of working within existing game worlds and the need for strong communication skills.
  • His creative process: Hulshult details his approach to composing for different games, explaining how he balances respecting existing source material with injecting his own style and influences. He discusses the challenges of working under time constraints and during personal crises.
  • His musical influences and gear: The interview explores Hulshult's musical preferences, including his love for metal, and his current guitar setup, pedals, and recording techniques.
  • Specific game soundtracks: He provides insightful commentary on his work for Rise of the Triad 2013, Bombshell, Nightmare Reaper, Prodeus, Amid Evil, and DOOM Eternal DLC, offering anecdotes and explaining his creative choices.
  • His work on the Iron Lung film soundtrack: Hulshult shares his experiences working on his first film score, collaborating with Markiplier, and the differences between composing for film and games.
  • His chiptune album, Dusk 82: He discusses the challenges and rewards of working within the limitations of chiptune music.
  • Future projects: He hints at potential future collaborations and projects.

The interview concludes with a discussion of his favorite bands, his daily routine, and his thoughts on the evolution of his musical style. It offers a comprehensive look into the life and work of a highly talented and influential video game composer. The images included remain in their original format.

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