Home News Pity System in RAID Shadow Legends: Does It Work?

Pity System in RAID Shadow Legends: Does It Work?

Author : Allison May 08,2025

If you're diving into the world of RAID: Shadow Legends, you're no stranger to the thrill and frustration of pulling shards in hopes of summoning those elusive Legendary champions. The game's RNG (random number generator) system can make for some heart-pounding moments, but what about those dry spells when you just can't seem to land a good champion? Enter the "Pity System," Plarium's hidden mechanic designed to give you a break from bad luck. But how does it work, and is it truly a boon for free-to-play (F2P) and low-spender players? Let's delve into the details.

What Is the Pity System in RAID: Shadow Legends?

The Pity System is a behind-the-scenes feature that boosts your chances of pulling higher rarity champions, such as Epics and Legendaries, the longer your luck runs dry. In essence, the more you pull without hitting a high-tier champion, the better your odds become until you finally get that coveted pull. It's Plarium's way of ensuring you don't suffer endless "dry streaks" of dozens or even hundreds of pulls without a reward. While not explicitly mentioned in-game, the existence of this system has been verified through datamining, developer statements, and countless player experiences.

RAID: Shadow Legends Pity System Guide

Sacred Shards

  • Base Legendary chance: 6% per pull.
  • Mercy kicks in: After 12 pulls without a Legendary.
  • After your 12th Sacred pull without a Legendary, each additional pull increases your Legendary odds by 2%.

Here's how it plays out:

  • 13th pull = 8% chance
  • 14th pull = 10% chance
  • 15th pull = 12% chance

Is the Pity System Helpful for the Average Player?

The effectiveness of the Pity System isn't a straightforward yes or no. While it's meant to be a safety net, many players report that by the time they reach the pity threshold, they've often already pulled a Legendary champion by sheer luck. This raises the question: How can the system be improved? The existence of a pity system is undeniably beneficial, particularly in a gacha game like RAID: Shadow Legends.

For free-to-play players, the constant grind for shards without ever landing a Legendary can be disheartening. Thus, the Pity System is crucial, yet it could be more effective with some adjustments. For instance, reducing the pity threshold from 200 to 150 or 170 pulls could make a significant difference, helping players save shards more consistently and truly feel the impact of the pity system.

To enhance your RAID: Shadow Legends experience, consider playing on a larger screen with a keyboard and mouse via BlueStacks. This setup offers a more immersive and controlled gameplay experience, making your journey through Teleria even more enjoyable.

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