- SlimeClimb plunges you into Subterra's dense dungeons and caverns
- Master precision leaps and bounces to evade obstacles and battle formidable bosses
- This solo-developed passion project is currently in open beta, with iOS Testflight coming soon
While platformers once dominated consoles, AAA developers have largely abandoned the genre in recent years. Yet within indie circles, these games continue thriving - exemplified by SlimeClimb, a Terraria-inspired action platformer crafted by a single developer.
Embraced as a free-to-play experience, SlimeClimb casts players as an unassuming slime scaling Subterra's underground world. Your journey upwards demands nimble maneuvering past environmental hazards and hostile creatures. Beyond spinning blades and fire traps, fearsome bosses stand ready to end your ascent.
The game's DNA clearly carries strands from indie darling Super Meat Boy - hardly a weakness, especially considering SlimeClimb's thoughtful mobile-first design with portrait-oriented levels. Its visual polish particularly impresses given the indie development scale.
A slimy surpriseawaitsKeeping pace with modern indie trends, SlimeClimb includes a creator mode for designing and sharing custom levels. While not revolutionary, this feature promises significant replay value should the game find an audience.
Jump into SlimeClimb's open beta via Google Play today, or register for the upcoming iOS Testflight release.
Curious about mobile indie gaming's potential? Explore our curated rankings showcasing the 20 best indie mobile games that transcend typical AAA conventions.