One of gaming's most persistent debates has resurfaced: Are major single-player games becoming obsolete? Larian Studios CEO Swen Vincke, mastermind behind the critically acclaimed Baldur's Gate 3, offers a definitive response to this perennial discussion.
Taking to X/Twitter, Vincke observed it's become "an annual tradition to pronounce single-player blockbusters dead." His retort was characteristically straightforward: "Use your imagination. They're thriving - they just need to be exceptional."
Vincke's credibility on this subject is undeniable. Larian meticulously crafted its reputation through successive hits like Divinity: Original Sin and its sequel before achieving breakout success with Baldur's Gate 3, universally praised as a masterpiece.
The developer has consistently provided insightful commentary, whether during his memorable Game Awards speeches or in interviews. His philosophy centers on authentic development passion, genuine respect for both creators and players, and an unwavering commitment to quality. Within this context, his rebuttal of the "single-player is dead" narrative feels both predictable and validating.
Current market trends support Vincke's position. 2025 has already produced at least one major single-player success story with Warhorse Studios' Kingdom Come: Deliverance 2. With most of the year remaining, numerous other single-player titles will undoubtedly emerge as standout releases.
Interestingly, Larian has chosen to leave both Baldur's Gate 3 and the Dungeons & Dragons universe behind to develop an entirely new intellectual property. During an IGN interview at this year's Game Developers Conference, Hasbro's SVP of digital games Dan Ayoub hinted that fans might receive updates about the Baldur's Gate franchise's future sooner than expected.