Paradox has lifted the curtain on the eagerly anticipated expansion for *Crusader Kings 3*, centered around the dynamic world of nomadic rulers. This new DLC introduces a groundbreaking governance system tailored for these wandering leaders, complete with a novel currency called "herd." This unique currency will be the cornerstone of a ruler's authority, influencing a wide array of gameplay mechanics such as military strength, cavalry composition, and the intricate dynamics of lord-subject relationships.
In the nomadic lifestyle, constant movement is not just a choice but a necessity. The expansion will simulate this by allowing chieftains to relocate based on various factors. They can either engage in diplomacy with local populations to secure their movements or, if necessary, forcefully displace them to maintain their nomadic way of life.
Adding to the nomadic experience, rulers will have the ability to transport special yurts, similar to how adventurers carry their camps. These yurts aren't just mobile homes; they can be upgraded with new components that offer a range of strategic benefits, enhancing the ruler's capabilities on the move.
A highlight of the DLC will be the introduction of iconic yurt towns. Much like the camps of adventurers, these mobile settlements can be carried by nomadic kings across their journeys. These yurt towns can be developed further, allowing for the addition of new structures that serve multiple purposes, from military to economic, enriching the gameplay and offering players more strategic depth.