HoYoverse's Genshin Impact: A Year of Backlash and Developer Reflection
HoYoverse President Liu Wei recently shared the significant impact of negative player feedback on the Genshin Impact development team. In a candid speech, Wei described the past year as a period of "anxiety and confusion," revealing that the intense criticism left the team feeling "useless." This follows a series of controversies surrounding recent updates, including the 4.4 Lantern Rite event and the 4.5 Chronicled Banner.
Player dissatisfaction stemmed from various sources. The perceived lackluster rewards in the Lantern Rite event, comparisons to other HoYoverse titles like Honkai: Star Rail, and unfavorable gacha mechanics in the 4.5 banner all contributed to a wave of negative reviews. Further fueling the discontent were concerns about the portrayal of characters inspired by real-world cultures.
Wei addressed accusations of developer arrogance, emphasizing the team's shared gamer identity and the overwhelming volume of criticism. He acknowledged the need to filter feedback and focus on genuine player concerns. Despite the challenges, he expressed optimism about the future, reaffirming the team's commitment to improvement and communication with the player base.
The recent unveiling of Natlan, the next region, slated for release on August 28th, offers a glimpse of hope and a potential turning point for Genshin Impact. The team's response to this period of intense scrutiny will be crucial in determining the game's long-term success and its relationship with its players.