During our recent trip to Osaka, Japan, we had an exclusive interview with the development team behind the highly anticipated Okami sequel. We spent two hours discussing the project with Clover Studio director Hideki Kamiya, Capcom producer Yoshiaki Hirabayashi, and Machine Head Works producer Kiyohiko Sakata, covering everything from the game's conception to what fans can expect.
The Development Insights You've Been Waiting For
For those who want the condensed version, here are the key takeaways from our in-depth conversation:
RE Engine Powers the Celestial Brush
The most significant revelation was the confirmation that the Okami sequel will utilize Capcom's RE Engine. This powerful toolset will enable the team to realize creative visions that weren't possible with previous technology. While some Clover developers are new to RE Engine, Capcom's partnership with Machine Head Works bridges this gap.
Platinum Games Alumni Join the Project
Persistent industry rumors about PlatinumGames talent moving to this project appear to have merit. While the team remained tight-lipped about specific names, Kamiya hinted at former Platinum and Capcom developers working on the sequel through Machine Head Works.
A Long Time Coming
Contrary to assumptions about Okami's commercial performance, Hirabayashi revealed Capcom had been considering a sequel for years. "It took time for all the stars to align," he explained. The growing success across multiple platform releases gradually built the case for a follow-up.
A True Narrative Successor
This is confirmed to be a direct story continuation from the original Okami, not a reimagining or spin-off. The trailer's main character is indeed Amaterasu, the beloved sun goddess who starred in the first game.
Okamiden's Place in the Series
When asked about the Nintendo DS follow-up, Hirabayashi acknowledged mixed fan reactions while respecting Okamiden's audience. The new sequel will directly continue from the original game's narrative.




Fan Expectations vs Creative Vision
Kamiya admitted tracking fan discussions but emphasized the team won't simply recreate what players request. "Our work is to achieve the fun people expect while creating the best game possible," he stated.
Musical Continuity
Rei Kondoh, composer of the original's iconic "Rising Sun," created the Game Awards trailer music, strongly suggesting his return for the full soundtrack.
Early Development Phase
The developers stressed this is still early in production. "We won't sacrifice quality for speed," Hirabayashi assured, with Sakata adding, "It might be some time before we share more."
For the complete conversation, check out our full interview with the Okami sequel leads.