Rocksteady Studios Faces Further Layoffs Following Suicide Squad's Underperformance
Rocksteady, renowned for the acclaimed Batman: Arkham series, has announced additional layoffs following the disappointing performance of its latest title, Suicide Squad: Kill the Justice League. The game's mixed reception and underwhelming sales have significantly impacted the studio.
The latest round of job cuts, reported by Eurogamer, affects multiple departments, including programming and art teams, adding to the previously announced reduction of its QA staff by half in September. Affected employees, speaking anonymously, confirmed the recent terminations. Warner Bros. has yet to publicly comment on these developments.
The financial strain of Suicide Squad: Kill the Justice League's underperformance is evident. Warner Bros. previously acknowledged the game's failure to meet sales expectations. The subsequent layoffs, including the initial cuts to the QA team, are a direct consequence of this underperformance.
The ripple effect extends beyond Rocksteady. WB Games Montreal, the studio behind Gotham Knights, also experienced layoffs in December, reportedly impacting quality assurance personnel who supported Suicide Squad's post-launch content. The final DLC, featuring Deathstroke, launched on December 10th. While a final update for Suicide Squad is planned for later this month, the studio's future projects remain uncertain.
The underperformance of Suicide Squad: Kill the Justice League casts a shadow on Rocksteady's otherwise impressive track record, highlighting the challenges and risks associated with live-service game development. The significant layoffs serve as a stark reminder of the industry's volatility and the impact of unmet sales expectations.