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DOOM: The Dark Ages - Latest Updates

Author : Isaac May 20,2025

DOOM: The Dark Ages News

Dive into the latest updates and developments for DOOM: The Dark Ages!

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DOOM: The Dark Ages News

2025

April 1

⚫︎ In an insightful interview with GamesRadar+, Hugo Martin, the director behind the Doom series, disclosed that the choice to omit multiplayer from Doom Eternal was made early on. The focus shifted entirely to enhancing the campaign, with Martin highlighting the game's scope and resource allocation as key factors in this decision.

Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of the campaign (Games Radar)

March 30

⚫︎ The official DOOM X (formerly Twitter) account announced that new gameplay footage and press hands-on impressions for DOOM: The Dark Ages are set to be released on March 31. Enthusiasts are encouraged to keep an eye out for the latest insights and updates on this eagerly awaited title.

Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda Twitter Page)

March 15

⚫︎ Bethesda showcased the DOOM: The Dark Ages Wearable Helmet Replica in their latest merchandise unboxing video. Priced at $175 USD, this meticulously crafted replica is available for pre-order. It's part of an extensive merchandise lineup in anticipation of the game's launch and is currently listed as in stock, with shipping planned once all items in an order are ready.

Read more: Bethesda Reveals DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda Twitter Page)

March 12

⚫︎ DOOM: The Dark Ages is on schedule for its May 15 release, presenting a medieval-inspired prequel to the modern Doom saga. It builds upon the successes of Doom 2016 and Doom Eternal, retaining the franchise's core elements while introducing new gameplay dynamics. The Dark Ages delves deeper into unexplored concepts from Doom Eternal, including the Wintherin dragons, which have inspired the semi-mechanical dragon that players will pilot.

Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)

March 10

⚫︎ In an exclusive for PC Gamer's upcoming print issue 408 (396 in the U.S.), DOOM: The Dark Ages director Hugo Martin and producer Marty Stratton discussed the potential for challenge runs with the game's enhanced melee and parry mechanics. Martin suggested that a melee-only playthrough, while technically feasible, would be slightly out of bounds and best suited for dedicated players.

Stratton added that while completing such a run is possible, it would likely lead to a less polished and enjoyable experience, akin to the challenging pistol-only Ultra Nightmare run in Doom 2016.

Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)

⚫︎ In another segment of the PC Gamer interview, DOOM: The Dark Ages developers Hugo Martin and Marty Stratton unveiled details about the game's ending. Contrary to speculation, the story won't conclude with the Slayer being confined in a coffin, as shown at the start of Doom 2016. Martin emphasized that ending with the Slayer's imprisonment would shut down possibilities for future medieval-era narratives, explaining that The Dark Ages is designed to be a part of a larger Chronicles of the Slayer saga. The ending will instead open doors for further prequels.

Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)

March 9

⚫︎ In a revealing interview for PC Gamer's upcoming issue 408 (396 in the U.S.), DOOM: The Dark Ages game director Hugo Martin and producer Marty Stratton detailed the game's weapon lineup. Martin shared that, apart from the shotguns, the arsenal in The Dark Ages is entirely new, with even the plasma weapon undergoing significant transformation. This deliberate choice aims to offer players fresh tools to master.

Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)

January 23

⚫︎ Bethesda announced that the Developer Direct 2025 event went live on January 23, featuring updates from studios including id Software, Compulsion Games, and Sandfall Interactive. The event was streamed across platforms such as Twitch and YouTube, beginning at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT.

Read more: id Software Reveals DOOM: The Dark Age’s Release Date During the Xbox Developer Direct (Official Bethesda Twitter)

January 9

⚫︎ Bethesda confirmed its participation in the upcoming Developer Direct event, set for January 23, 2025. The showcase will include updates from multiple studios, such as DOOM, Compulsion Games, and Sandfall Interactive, and will be streamed live at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT on YouTube and other platforms.

Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda Twitter)

2024

June 11

⚫︎ Doom: The Dark Ages was officially unveiled during the Xbox Games Showcase, promising a daring reimagining of the legendary shooter series. The trailer highlighted dragon riding, mech battles, and a darker, more intense visual style, alongside significant gameplay changes like the introduction of a shield and flail for melee combat.

Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)

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