In a fascinating revelation, Timon Smektala, the game director behind the Dying Light franchise, has shared that the initial trailer for Dying Light: The Beast harbors a hidden clue about the game's setting. This clue, yet to be discovered by the community, points to the vast forested area known as Castor Woods. The trailer subtly includes text that hints at the precise location within these woods. This text not only serves as a geographical marker but also offers a glimpse into the local dialect, which could be crucial in unraveling the mystery.
Speculation abounds that the game's action is set somewhere in Europe, yet the exact location remains a puzzle. The trailer showcases various signs, buildings, and environmental cues, but fans have yet to pinpoint the specific reference. Previous entries in the Dying Light series have drawn inspiration from real-world locales; for instance, Harren in the original game was inspired by Istanbul, Mumbai, and Wrocław, while Villedor in the sequel blended architectural styles from Germany, Belgium, and Poland.
Dying Light: The Beast is slated for release this summer on PC, PlayStation, and Xbox platforms, though an exact launch date has not been announced. As the series celebrates its tenth anniversary this year, Techland has introduced special updates and events to engage fans, including a heartfelt commemorative video thanking them for their ongoing support.