Home News Slitterhead Probably \"Rough Around The Edges\" But Will Be Fresh and Original

Slitterhead Probably \"Rough Around The Edges\" But Will Be Fresh and Original

Author : Connor Jan 20,2025

《Slitterhead》:恐怖大师新作,兼具创新与粗犷

沉默之丘之父外山圭一郎携新作《Slitterhead》强势来袭,这款融合恐怖与动作元素的游戏将于11月8日正式发售。外山圭一郎在近期采访中坦言,游戏可能略显“粗犷”,但其创新性不容置疑。

Slitterhead:兼具创新与粗犷

“粗犷”背后的创新精神

自首部《沉默之丘》以来,外山圭一郎及其团队始终坚持创新,即使这意味着作品可能略显粗糙。“这种态度贯穿我的所有作品,包括《Slitterhead》,”外山圭一郎在接受GameRant采访时表示。

《Slitterhead》是外山圭一郎自2008年《Siren:血之诅咒》以来首款恐怖游戏力作。 他曾参与制作《重力异想世界》系列,此次回归恐怖游戏领域,备受期待。

Slitterhead:兼具创新与粗犷

“粗犷”或许源于Bokeh Game Studio规模相对较小(员工数量在11-50人之间),与大型AAA游戏工作室相比,资源和人力存在差异。然而,凭借索尼克制作人高桥美佳、洛克人与《Breath of Fire》角色设计师吉川达也以及《沉默之丘》作曲家山冈晃等业内资深人士的加盟,以及《重力异想世界》和《Siren》系列游戏机制的融合,《Slitterhead》有望实现外山圭一郎所言的“创新”。 最终效果如何,需待游戏发售后才能见分晓。

Slitterhead:兼具创新与粗犷

Kowlong:虚构都市,融合怀旧与超自然

游戏背景设定在虚构城市Kowlong(Kowloon和Hong Kong的组合),一座融合90年代怀旧气息与超自然元素的亚洲大都市。 外山圭一郎及其团队在接受Game Watch采访时表示,游戏中的超自然元素灵感源于《gantz》和《寄生兽》等青年漫画。

Slitterhead:兼具创新与粗犷

玩家将扮演“Hyoki”,一种能够附身不同躯体对抗恐怖敌人“Slitterheads”的灵体。这些敌人并非普通的僵尸或怪物,而是形态诡异、难以预测,常常在人类形态和噩梦般的形态之间转换,既恐怖又略带黑色幽默。

更多关于《Slitterhead》的游戏性和剧情内容,敬请关注后续报道!

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