GeoGuessr's Steam Edition, a reimagined version of its immensely popular browser-based predecessor, launched on May 8 but has already earned the dubious distinction of being one of Steam’s lowest-rated games.
The original browser version of GeoGuessr thrives with 85 million players, offering extensive customization—letting users choose opponents, map types (urban/rural), specific regions, and movement restrictions (including NMPZ mode), alongside a vibrant library of community-created maps.
Since its Steam debut last Wednesday, over 3,000 user reviews reveal an 84% disapproval rate, primarily criticizing its aggressive monetization and stripped-down features compared to the browser version.

Players face further frustrations: irreversible Steam-browser account linking, forced online play (even for solo practice), amateur mode allegedly flooded with bots, and no subscription crossover—browser perks don’t apply to Steam unless you hold an Elite Yearly plan.
GeoGuessr defends these decisions in its FAQ, noting the Steam Pass requires a one-time $30 payment for annual access versus the browser’s recurring subscriptions. The Early Access label promises refinements via player feedback.
Yet community backlash on Steam and Reddit highlights disbelief at the monetization and feature gaps. The "free-to-play" tag misleads—after an hour in the lone Duels mode (Amateur Division only), progression demands a $30 annual Steam Pass. No other modes exist currently.

The browser version also limits free play to three daily rounds, requiring subscriptions ($2.49-$4.99/month) for full access. Only Pro Unlimited and Elite tiers include Steam benefits.
In a statement to IGN, GeoGuessr framed the Steam launch as a community-driven milestone, emphasizing cross-platform accessibility, Steam integration (friends, anti-cheat), and long-term development plans.
Anti-cheat measures are critical—the browser game struggles with exploiters using bots and Google searches. Steam’s infrastructure may help curb this.
"This is just the beginning," said Marketing Head Tomas Jonson, acknowledging player requests for one-time purchases. He cited ongoing Google Street View licensing costs as justification for the subscription model, though the Steam Pass avoids recurring billing.
GeoGuessr anticipates at least six months in Early Access, pledging new modes, maps, and competitive features. "We’re committed to refining both free and paid experiences," Jonson added, thanking players for their "high engagement."