inZOI developers have taken decisive action to address a disturbing bug that allowed players to run over children in the game. This issue, which has now been rectified in the latest patch, sparked significant attention and concern among the gaming community. Dive deeper to understand more about this unexpected feature and the perspectives of the inZOI Director on their game's realistic approach.
inZOI Early Access Fixes Shocking Bug
As inZOI progresses through its Early Access phase, players have uncovered a troubling feature allowing them to drive over children. A post on the inZOI subreddit dated March 28, titled "I don't think that Krafton realizes that you can run over children in inZOI", showcased a video where a player demonstrated this by running over a child with a car, resulting in the child being flung a considerable distance and ultimately perishing due to the impact.
While the developers had previously discussed various ways Zois could meet their demise, including vehicular accidents, during the inZOI Online Showcase, they did not mention that this would extend to children. In response to this issue, a Krafton spokesperson issued a statement to Eurogamer on March 28, clarifying that the feature was an unintended bug that has since been fixed.
The statement emphasized, "These depictions are highly inappropriate and do not reflect the intent and values of inZOI. We understand the seriousness of this matter and the importance of age-appropriate content. We are enhancing our internal review processes to prevent similar incidents in the future." This action by Krafton is crucial, especially considering inZOI's ESRB rating of T for Teen. Retaining such a feature could have led to a more restrictive age rating.
inZOI Director Admits Realistic Style Makes It Hard For Goofing Around In-Game
inZOI has earned a "Very Positive" review rating on Steam, praised for its detailed and high-quality graphics. However, in a conversation with PCGamesN on March 31, inZOI's Game Director Hyungjun ‘Kjun’ Kim acknowledged the challenges posed by their hyper-realistic approach.
Kjun stated, "We've put a lot of thought into how far to push realism with our graphics. We wanted to include more lighthearted or comical elements, but they often clashed with our grounded visuals, which was sometimes disappointing."
Kjun has expressed admiration for The Sims 4, particularly its playful and goofy identity. However, inZOI's realistic style made it challenging to integrate similar elements. Despite these challenges, Kjun remains confident in their approach, saying, "We believe that this level of immersive graphics will connect deeply with players. Throughout development, we've been both proud and excited to bring this world to life."
While inZOI surpasses The Sims 4 in terms of detail and graphical quality, the developers continue to search for a unique identity that will establish inZOI as a formidable competitor in the life-simulation genre. For more insights into inZOI’s Early Access release, explore our comprehensive article below!