
Intergalactic: The Heretic Prophet promises to grant players substantially more freedom than the studio's prior releases. Reports suggest the development team drew inspiration from Elden Ring, seeking to incorporate comparable open-world exploration mechanics.
Journalist Ben Hanson indicates the game will unfold across a single expansive planet where players will unravel the secrets of a lost civilization while encountering a newly formed religion – a central narrative component. While it's uncertain how closely the game will adhere to traditional open-world conventions, the developers clearly intend to break from the linear design of their previous titles.
A New Direction for the Studio
This marks the studio's first project featuring a completely solitary protagonist, devoid of companions or allies. As Neil Druckmann explains, the team wants to evoke feelings of isolation in an uncharted cosmos while exploring profound themes of belief systems. The story unfolds in an alternate future on Sempiria – a planet severed from galactic civilization for six centuries – where bounty hunter Jordan Moon arrives to fulfill a contract.
Creative Influences
Druckmann cites Half-Life 2 and Monkey Island as key influences during development. This suggests potential departure from conventional guidance systems, instead requiring players to actively piece together narrative fragments through exploration.
First unveiled during TGA 2024, the project currently has no confirmed release window.