With the release of The Elder Scrolls IV: Oblivion Remastered, millions of players are once again diving into Bethesda's beloved open-world role-playing game. As fans reunite, they're eager to share their wisdom with those who may have missed the original experience 20 years ago.
Bethesda has made it clear that Oblivion Remastered is a remaster, not a remake, preserving many of the original game's unique quirks. Among these is the much-discussed level scaling system. Despite being labeled a "mistake" by one of the game's original designers, this system remains intact in the remastered version. This means that the quality of loot you find is directly tied to your character's level at the time of acquisition, and enemies will spawn according to your level as well.
This level scaling system has reignited discussions among Oblivion veterans, prompting them to offer advice to newcomers, particularly centered around Castle Kvatch.
Warning! Spoilers for The Elder Scrolls IV: Oblivion Remastered follow.