Home News Spectre Divide Patch Causes Drop in Skin Prices

Spectre Divide Patch Causes Drop in Skin Prices

Author : Gabriel Jan 23,2025

Spectre Divide Backlash Prompts Skin Prices to Lower Soon After Launch

Mountaintop Studios, the developers behind the newly released FPS, Spectre Divide, have announced significant price reductions for in-game skins and bundles following immediate player backlash over initial pricing. This adjustment, implemented mere hours after launch, demonstrates a response to widespread criticism.

Price Cuts and Refunds

Game director Lee Horn revealed a 17-25% price decrease across various in-game items. The studio's statement acknowledged player feedback, emphasizing a commitment to change: "We've heard your feedback and we're making changes. Weapons & Outfits will be permanently decreasing in price by 17-25%. Players who purchased store items before the change will get a 30% SP [in-game currency] refund." This refund will be rounded up to the nearest 100 SP.

The price reduction addresses concerns about the high cost of bundles, such as the Cryo Kinesis Masterpiece bundle, which originally retailed for approximately $85 (9,000 SP). However, the studio clarified that the Starter pack, Sponsors, and Endorsement upgrades will retain their original prices. Players who purchased the Founder's or Supporter packs and these additional items will receive the extra SP added to their accounts.

Spectre Divide Backlash Prompts Skin Prices to Lower Soon After Launch

Mixed Reactions and Steam Reviews

Despite the price adjustments, player reaction remains divided, mirroring the game's current "Mixed" rating on Steam (49% Negative at the time of writing). Negative reviews cite the initial exorbitant pricing as a major concern. While some players appreciate the developer's responsiveness, others express continued dissatisfaction and concerns about the game's long-term viability in a competitive free-to-play market. Suggestions for further improvements, such as the ability to purchase individual items from bundles, have also been voiced. The criticism highlights the importance of pre-launch pricing strategies and the potential impact of negative player sentiment on a game's success.

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