The MOBA landscape is currently facing challenges. Established giants like Dota 2 and League of Legends are experiencing difficulties; Dota 2 is becoming increasingly regionalized, while League of Legends appears to be struggling to maintain its momentum.
Against this backdrop, Garena's announcement of Heroes of Newerth's revival is intriguing. Once a significant competitor in the early 2010s, the game is being rebuilt with a new engine, and initial trailers are encouraging.
However, several concerns remain. Firstly, the game's age presents a hurdle. MOBAs have declined in popularity, and many players have shifted to newer genres and platforms.
Secondly, Garena's track record with game support and esports initiatives is questionable. Their claim of long-held belief in Heroes of Newerth's potential clashes with the game's previous closure.
Thirdly, the game's launch on the iGames platform, a partially crowdfunded platform, raises concerns about its reach. The absence of a Steam release is a significant drawback in today's market, hindering potential for a large player base.
Image: igames.com
While Heroes of Newerth's revival could potentially find a niche audience and organically grow, significant doubts persist. The one positive is the projected one-year release timeframe.