According to the latest financial report from Square Enix, the game Life is Strange: Double Exposure has unfortunately proven to be a financial disappointment for the company. This was disclosed by the president of Square Enix during a recent briefing on the company's performance. The financial losses incurred from Double Exposure were somewhat mitigated by efforts to reduce development costs and the successful launch of the Dragon Quest 3 remake. However, the precise sales numbers for the latest addition to the Life is Strange series have not been revealed, underscoring its lackluster commercial success.
The underwhelming performance of Life is Strange: Double Exposure did not come as a shock to many, especially given the tepid response from the franchise's long-time fans upon the game's announcement. Although there were initial hopes that the project would fulfill fan expectations, the final product fell short. The game's end credits included a message hinting at a future return for the character Max Caulfield, but given the current circumstances, the likelihood of continuing her story appears increasingly doubtful.
During the financial report presentation, Square Enix opted to remain silent on the matter. The only information available is that the company has described the game's performance as a "significant loss"—a label previously applied to titles like Guardians of the Galaxy and certain entries in the Tomb Raider series, which also faced commercial challenges. This raises substantial concerns about the future direction of the Life is Strange franchise.