Warhammer 40,000: Space Marine 2 has officially unveiled its latest gameplay mode: Siege. Inspired by the classic Horde mode from the franchise’s rich legacy, this new mode brings an intense wave-based survival experience to fans. Alongside a debut teaser trailer and exclusive screenshots, Saber Interactive has shared initial details on how the mode will function—but naturally, many questions remain. As a dedicated Warhammer 40,000 fan and follower of the Space Marine series, I wanted deeper insight into what Siege has in store.
To get the full picture, I reached out directly to Tim Willits, Chief Creative Officer at Saber Interactive, with a list of detailed questions. His responses offered valuable clarity on several key aspects of the game. Among the most exciting reveals was confirmation that players will be able to call in a Dreadnought during Siege mode—providing heavy firepower and tactical support when it's needed most. He also explained why the team decided to cap co-op play at three players, focusing on maintaining balance, pacing, and a cohesive gameplay experience.
Beyond the mechanics of Siege, we also touched on the long-term vision for Warhammer 40,000: Space Marine 2. According to Willits, the game is set to receive ongoing content updates well beyond its first year. This includes new modes, missions, weapons, and potential expansions that continue to expand the universe and deepen player engagement.
For anyone eager to learn more about how Siege works, what it means for the future of the game, and why certain design decisions were made, read on. The following pages break down everything revealed so far—including exclusive insights straight from Saber Interactive’s creative leadership.