Home News Yakuza Like a Dragon Devs, True to Their Game, Encourage \"Fights\" and Confrontation

Yakuza Like a Dragon Devs, True to Their Game, Encourage \"Fights\" and Confrontation

Author : Evelyn Jan 18,2025

Yakuza Like a Dragon Devs, True to Their Game, Encourage

《如龙》系列开发团队:良性冲突成就更佳游戏

在接受Automaton采访时,《如龙》系列的开发团队分享了他们独特的幕后运作方式,以及如何在团队内部鼓励“争论”和对抗,从而提升游戏品质。

Yakuza Like a Dragon Devs, True to Their Game, Encourage

系列总监堀井雄介透露,世嘉横滨工作室内部成员之间的冲突不仅常见,而且是“受欢迎的”,因为它有助于提高游戏品质。

在与Automaton的对话中,当被问及工作室的开发人员是否经常意见相左时,堀井承认确实存在冲突,但他澄清说,这些“内部争斗”并非本质上是负面的。“如果设计师和程序员发生争执,那么策划者的职责就是调解,”堀井解释道,并补充说这样的争论可能是富有成效的。

“毕竟,如果没有争论和讨论,你只能期待一个平淡无奇的最终产品。因此,冲突总是受欢迎的,”他补充道。他进一步解释说,从这些冲突中获得的重要经验是确保它们能带来积极的结果。“如果争论没有带来富有成效的结论,那么争论就毫无意义,所以策划者需要引导每个人朝着正确的方向前进。关键在于进行健康而富有成效的争论。”

Yakuza Like a Dragon Devs, True to Their Game, Encourage

堀井还提到,工作室的团队倾向于“齐心协力地战斗”,而不是回避冲突。“我们根据建议的质量来接受意见,而不是根据哪个团队提出的,”他说。与此同时,工作室也不害怕拒绝那些不符合他们高标准的想法。“我们也确保‘无情地’否决糟糕的想法,所以归根结底是在进行辩论和‘战斗’,以制作一款好游戏。”

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