Kingdom Come: Deliverance II: A First Look After 10 Hours
With Kingdom Come: Deliverance II now available, it's time to assess Warhorse Studios' latest historical RPG. After 10 hours of gameplay, my initial impressions are overwhelmingly positive. The game's compelling nature has already pulled me away from other tasks, a testament to its immersive quality.
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Comparison to the First Game:
Kingdom Come: Deliverance II retains the open-world action RPG structure and commitment to historical realism of its predecessor. Players can adopt various roles – knight, thief, or diplomat – and realistic mechanics, such as the importance of eating and sleeping, remain. Engaging in combat against multiple opponents presents a significant challenge, mirroring the game's emphasis on tactical awareness.
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Visually, the game is a significant leap forward. The landscapes are breathtaking, yet the performance is surprisingly optimized for both PCs and consoles, a welcome balance in today's AAA landscape.
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Combat has undergone subtle but impactful refinements. The streamlined attack system, improved enemy switching, and more nuanced parrying mechanics enhance the tactical depth without sacrificing difficulty. Enemy AI is noticeably more intelligent, creating more challenging and engaging encounters.
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Group combat is particularly noteworthy. Enemies actively attempt flanking maneuvers and strategic retreats, adding a layer of realism and complexity absent in many other games.
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Beyond alchemy and dice games, blacksmithing has been introduced as a new craft, offering both economic and equipment-related benefits. The depth of this system, with its diverse crafting options, promises lasting engagement.
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Bugs:
Unlike its predecessor's troubled launch, Kingdom Come: Deliverance II appears to be relatively polished. Minor graphical glitches, such as unresponsive dialogue buttons (easily fixed with a restart) and minor animation quirks, were the only issues encountered during my playtime.
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Realism and Difficulty:
The game's realism enhances immersion without sacrificing enjoyment. The lack of a difficulty setting might deter some players, but the challenge is manageable for those familiar with other challenging RPGs, provided tactical approaches are employed.
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The historical detail is impressive, subtly woven into the gameplay rather than being overtly didactic.
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Should You Play It?
Newcomers to the series need not worry; the prologue effectively bridges the gap between the two games, providing necessary context for Henry’s story. The engaging opening seamlessly integrates tutorials with captivating gameplay.
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While a full judgment on the story and quests requires more playtime, initial impressions are highly positive.
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Conclusion:
After 10 hours, Kingdom Come: Deliverance II shows significant improvements over its predecessor. It’s shaping up to be a compelling RPG experience. Whether it maintains this quality throughout a full playthrough remains to be seen, but the early signs are extremely promising.